Added by Tom Haire
Updated
HERON BAY BOCCE GAME RULES – 2026
All Heron Bay bocce games are to be played under these Rules. Unless otherwise stated
herein, any violation of these Rules shall result in a warning for the first violation and a loss
of (2) points for any subsequent violation during the game.
Start of the Match
1. A coin flip between the captains before the match shall determine which team
puts the first pallino in play. The winner of the coin toss has the choice of the
color of the balls and tosses the pallino and the first ball to begin the game.
2. A player can toss the pallino any distance as long as it passes the center line of
the court and does not hit the back wall. If a player fails to toss the pallino
beyond the center line or the pallino hits the back wall, a member of the
opposing team will have one attempt to put the pallino “in play”. If
unsuccessful after each team has tried, the pallino will be placed in the
center of the foul line.
3. Which team puts the pallino “in play” does not change who rolls the first ball.
The team player that originally tossed the pallino first will throw the first bocce
ball.
4. Designating a single player at an end to make all throws of the pallino is
impermissible. Each player on the same team and on the same end of the
court TAKES TURNS throwing the pallino / first bocce ball to start the next
frame after their team has scored points in the prior frame. To be clear, the
player that last threw the pallino steps aside and allows the other teammate
at their end to throw the next pallino when their team has earned the right to
start the frame. This rule ensures that all players are fairly included in every
aspect of the game.
Play of the Game
5. Coaching by teammates should be minimal to expedite playing time. A shooter
may receive brief instruction only before stepping onto the court. Coaching is
not permitted once a shooter is on the court.6. A shooter may go down the court to view a ball position before shooting but
should not delay the game any more than necessary. Only the shooter may be
on the court when shooting.
7. Players must stay at their END of the court during play. Players, including
Captains, are not permitted to stand on the sides of the court when play is
underway.
8. Both the pallino and bocce balls may be bounced off of side boards or may be
thrown without coming in contact with the side boards. Previously played bocce
balls and the pallino can be hit by a ball being thrown or any balls moved by a
thrown ball.
9. If a thrown bocce ball hits the back board without touching the pallino or
another bocce ball, that ball is declared “dead” and taken out of play. If this
is the initial throw of the frame, that team continues to throw until the initial
point is established. If the ball rebounds off the backboard and hits another ball
or pallino, those balls are returned to their approximate original positions.
10. The team whose bocce balls are closest to the pallino is called “inside” and the
opposing team is “outside”. Whenever a team gets inside, it steps aside and
lets the outside team throw. The outside team throws until it beats (not ties) the
opposing closest ball. This continues until both teams have used all of their
bocce balls (a total of 8, 4 from each team).
11. Each player must throw two bocce balls, no more or no less. The throws can
be consecutive or alternated as decided by the members of the team. This
decision can be made each time it is the pairs turn to throw.
12. If a player throws the wrong color ball, simply replace it with correct color
when the ball comes to rest.
13. If a player throws out of turn or throws more than two balls, the opposing
team may leave all balls as they are. Alternatively, the opposing team may
return any moved balls to their approximate original positions and declare
the thrown ball “dead” and remove it from play (Rule of Advantage).
14. The pallino remains in play unless it is knocked out of the court or knocked in
front of the center line. If one of these actions occur, the frame ends with no
points scored. Play then resumes from the opposite end with the same team
that started the previous frame tossing the pallino.15. If a ball is moved before all 8 balls are played, the opposing team replaces
the ball to the original approximate position. A second violation by the same
team will also result in a loss of two points from the violating team’s score.
16. All unused balls must remain in the rack until a ball is removed by a shooter.
Non-shooters may not hold any balls and the shooter may only hold the ball
being thrown. This prevents confusion and makes it easy to ascertain how many
balls each team has remaining.
17. The team who scored last throws the pallino to begin the next frame.
Shooting
18. When throwing, both feet must be on the court and a player’s foot/toe MUST
NOT TOUCH the foul line. The player cannot step on nor overstep the foul line
before releasing the pallino or bocce ball. A warning is issued on the first
offense. If subsequent foul line violations occur during the match by the same
player, the opposing team may leave all balls as they are. Alternatively, the
opposing team Captain may return any moved balls to their approximate original
positions and declare the thrown ball “dead” and remove it from play (Rule of
Advantage).
19. Arcing the ball in the air is not permitted in order to reduce damage to the
courts. No delivered pallino or ball may be released above the waist. A
warning is issued on the first offense. The second offense is a violation, at which
point the opposing team may leave all balls as they are. Alternatively, the
opposing team may return any moved balls to their approximate original
positions and declare the thrown ball “dead” and remove it from play (Rule of
Advantage).
Scoring
20. Up to four points can be earned per frame. Only the “inside” team scores
points. One point is given for each ball of the inside team that is closer to the
pallino than any ball of the opposing team. Tentative points must be “called”
after each ball is rolled to establish which team rolls next. If at the end of any
frame the closest ball of each team is equal distance from the pallino, the frame
ends in a tie with no points awarded. The game will resume from the oppositeend of the court with the team that originally tossed the pallino to start the next
frame.
21. The first team to score 12 points wins the game. The team does not have to
win by any margin of victory.
22. The losing team is responsible for sweeping and cleaning the court to prepare
it for the next game.
Measurements
23. The Captains and one player designated at the opposite end of the court for
each team check and measure, if necessary, the closeness of the balls to the
pallino. Only the Captain or designated player at the receiving end of the
court can call for a measurement. Shooters are not allowed to measure their
thrown balls or come across the mid-line.
24. Only the Captain or designated person on the receiving end of the court
from each team may be on the court for measurements. Players from the
shooting end are not permitted to cross the center line to more closely
watch or participate in measurements at the receiving end of the court.
25. During league play, if balls are too close to visually call, measurements can
only be by an approved tape measuring device. Walking off distances or using
phone apps or other measurement techniques are not permitted. The Captain /
designated person for the team earning points should also post the scores
on the scoreboard.
Shoes
26. Shoes must not have tread on the soles that could damage the court.
Court Courtesy and Conduct
27. Friendliness, courtesy, and respect shall be displayed at all times. Profanity
and unsportsmanlike conduct are not permitted by players or spectators.
28. Smoking at or near the courts is not permitted.29. Players must clean and sweep the courts after playing. Players and spectators
must also remove all litter and trash from the area before leaving.